Friday 13 November 2015

Glossary -

Glossary -

Textual Analysis-

Mise en Scene - Everything that appears within the scene.

Verisimilitude - Being believable or having the appearance or being true.

Production - Everything in the making of a text / film etc.

Code - A system of signs which can be decoded to create meaning.

Convention - What the audience expects to see in a certain genre.

Continuity - The state of continuing without changes.

McGuffin - An object or device in a form of media that serves only as a trigger for the plot.

Audio - 

Diegetic Sound - A sound whose source is visible on the screen or whose source is implied to be present by the action of the film, sounds made by objects in the story or music represented as coming from the instruments in the story.

Non Diegetic Sound - Sound whose source is neither visible  on the screen nor has been implied to be present in the action e.g.. narrators commentary, sound effects added for dramatic effect, mode music. Non-diegetic sound is represented as coming from a source outside the story space.

Camera - 

Match on Action - Match on action occurs when an action that begins in one shot is continued or completed in the next.

Shot / Reverse Shot - A film technique where one character is shown looking at another character (often off-screen), and then the other character is shown looking back at the first character.

The 180 Degree Rule - People in the scene must remain on their original side. If the side is switched then the movement of the camera to the second position must be shown. The audience must be re-orientated at the end of the scene as they are a secondary participant.


Editing - 

Jump Cut - When the transition is a sharp cut from one scene/ clip to the next.

Eyeline Match - The perspective of the character is shown so the audience is seeing through the characters eyes.


1 comment:

  1. good... please make further editions to the glossary e.g. camera shots, editing, etc.

    ReplyDelete